Sindragosa:
*2 Tanks, 3 healers. Raid damage will be high this fight
*essentially and 3 phased fight with 2 of the phases repeated until she reaches the 3rd phase
First phase:
*Sindragosa will remain on the ground. Her Frost Aura will do continuous damage to the entire raid so make sure we have frost resist aura on
*No one but tanks in front, no one directly behind since she does Cleave and Tail Smash similar to every other dragon.
*She uses Frost breath in front to tank, slowing the tanks attacks by 50% and reducing movement speed by 15%. This ability will stack
*Casters will recieve Unchained Magic, which makes them take damage each time they try to cast spells. casters should stop casting once Instability (the debuff) has stacked to 3 or 4 to help the healers with their job.
*Melee will recieve Permeating chill. they will get a debuff that can stack a little higher than the casters debuff. It is an ongoing DoT, instead of the casters per-cast mechanic.
*Stop attacking to rid the debuffs
*After every other Frost breath or so, sindragosa will pull everyone in the raid on top of her so that she can cast blistering cold. Run away when this happens immediately, except the tank. he stays there.
Phase 2:
*When Sindragosa reaches 85% and about every 2 mins after that, she will fly into the air. while in flight she will put random players in Ice tomb. she does it to 2 players. best way to prepare for it is to have everyone stack on a single player, while the people who are targeted with frost beacon stand a little way from the group. the blue arrows ever the head will indicate who is frost beaconed. Beaconed players must stay away from each other or the radiating stack damage wil quickly kill overlapping tombed players.Use the Ice tombs to avoid Frost bombs being dropped from the sky. they will be shown as small circles on the ground. she drops 4 bombs. must remain out of the bombs line of site to avoid damage. once the 4th bomb has dropped, finish breaking the tombed player out so they dont die from Asphyxiation.
*Sindragosa will cycle between 2 phases until she reaches 35% of her health then she will enter phase 3
Phase 3:
*Sindragosa will lay down a Mystic Buffet on the raid. Now the raid will need to execute dance steps woth precision, splitting the raid into 2 groups
*When a player gets hit by Ice Tomb, that persons grp runs away from them so the ability doesnt chain additional players. The healers focus on keeping the entombed player alive while the rest of the group works to free him out of line of sight. being out of the line of sight will aso allow mystic buffet to drop, letting the gro go back to dos without being hurt as badly.
*Off tank becomes important in phase 3. When mystic buffet gets too high, off tank will take sindragosa and allow the tank to go release the debuff behind our frozen comrades. must release when debuff is too high to live through frost breath.
*Permeating chill and unchained magic return this phase so be on your feet with that as well.
Tanks: phase 1- stand there, phase 2- split up and be ready to avoid ice tombs and kill them as if you were dps, phase 3- swap taunts beween the 2 tanks to give mystic buffet a chance to drop off.
Dps: Pay attention to debuffs. let the unchained magic and permeating chil drop off at the right amount of stacks. dont try and be a dps hero since there is alot of raid damage as it is. Be careful to let a 4 frost bombs drop before bursting the ice tomb.
Healers. Raid damage will be Great during this fight. This will be your test, escpecially considering unchained magic.